- Password
- 2023
In depth-Loo
https://vimeo.com/355808813
https://vimeo.com/479646255
https://vimeo.com/356167593
SECTION 01. Basic Understanding of Effects
- The reason I'm covering effects
- How to learn effects
* For this class, order doesn’t matter. Choose what you want to learn according to your needs.
- Preferences for work settings
- Using default options
- Introducing Plug-ins and Scripts
- GIF settings (Notes provided)
- Learn about Fractal Noise
- Learn about Wave Warp (Sine Graph)
- Discover the types of effects used for particles
- Examine each function
SECTION 02. WATER
- Create wave shapes using Shape Layer and Wave Warp
- Learn about Mask Path Animation
- Tips for adding cel animations
- Create wave shapes using Shape Layer and Particle
- Learn how to implement Liquid Animation
- Learn which plug-ins are used for Taper Strokes
- Create background waves using Wave Warp
- Create screen transition waves using Shape Layer and Script
- Learn how to control Paths with Null Layers
- Make a background in water using effects
- Add lighting for liveliness
- Express movements in water using Layer Emitter and Difference Matte in Particular
- Tips for detail work and using Shape Layer for character movement
- Making water droplets and a school of fish using Particular
- Differences between Particular Light(s), Emitter, and Motion Path
SECTION 03. FIRE
- Using Wave Warp to make three different kinds of fire
- Learn composition skills using intro scenes from "Blow" (Personal Project)
- What you need to synthesize 2D VFX on a video you worked on with 3D
- Useful Tips for 3D Layer and Collapse Transformations
*"Blow" brush sources included
- Use Particular to make fire with a brush-like (textured) feeling
- Use CC Particle World to make fire with a brush-like (textured) feeling
SECTION 04. AIR
- Implement different types of smoke with 3 effects
- Create smoke with Wave Warp
- Implement different types of smoke with 3 effects
- Create smoke with Particular
- Implement different types of smoke with 3 effects
- Create smoke with Stardust
- Implementing smoke to create a sense of speed
- Create smoke using Fractal Noise
- Creating a sense of speed by synthesizing a 3D image with smoke
- 2D VFX compositing tips
- Create a shield using Fractal Noise
- Compositing using effects
SECTION 05. EARTH
- Create detailed backgrounds using Fractal Noise
- Utilize Layer Styles
- Create a well-trodden path
- Create smoke
- Create detailed backgrounds using Fractal Noise
- Utilize Layer Styles
- Create a tree
- Create a cloak that blows in the wind
- Create footprints
- Create background details using Fractal Noise
- Create a water surface using effects
- Create lotus leaves
- Create a lotus
- Create a ship
- Create water surface details
- Create background details using Fractal Noise
- Learn about the types of effects used for gradation
- Create clouds
- Create an airplane
- Create smoke
SECTION 06. SPACE
- Create detailed backgrounds using Fractal Noise
- Learn the types of particle effects used to create speed lines
- Create a trail using the Z-axis movement of a ball and Particular
- Create falling stars using Stardust
- How to control the time of elements that affect Particles
- Learn which effects are used to place stars in a 3D space
- How to utilize 3D objects using Stardust
- Create details for each character
- Adding small details to a star
- Create a shield
SECTION 07. Summary of Useful Tips
- Tips for finding references
- Efficient workflow organization, folder organization, shot list creation
- Things you need to grow as a designer
- "Blow" 2D VFX workflow
- How to frame your overall style and the importance of key visuals